We're an independent video game developer who make games for smartphones and PCs. We are producing a number of exciting titles in a variety of genres, with several releases due over the next year. So please take a look around, and check back often to see what new things we have been up to.
29th November - Puzzle Stones™ reviews are in.
Hello everyone we've had some reviews come in and so far it's been universally good news. The first was over at AllAboutSymbian.com, where we scored a very healthy 87%! This won us a place on their prestigious Curated Games Store, which you can visit here, and is full of excellent, high quality titles.
Some of the kind things they had to say:
"The interface is tremendously impressive. The backgrounds are original and colourful."
"There's a lot of strategy involved here ... As you become more familiar with PuzzleStones, this type of strategic thinking becomes second nature and gameplay becomes almost Zen-like."
"Having time pressure (without annoying the user unduly) is one of the hallmarks of a great arcade puzzler and this title fits the bill."
"I liked the use of unique shape-colour combinations, meaning that even those with colour blindness or those who have difficulty perceiving shapes will still find the game easy to play."
"Highly recommended, it's a 30MB download, on account of the music and graphics, but well worth it.
Our second review is over at BordersDown.net, where it received 8/10! Some quotes:
"Puzzle Stones by Akies Games is an innovative take on the colour block matching genre. By throwing away several of the cliched staples that you normally find in this sort of game, they have made it fresh and exciting."
"This variety of modes goes a long way to keeping each game exciting and interesting."
"it's like playing a Rubik's Cube where you can't quite see what the other side looks like but you can have a guess and work the system to your advantage."
"This genius feature allows you to start moving colours around the grid and even form matching chains across the entire grid with enough thought"
"The difficulty curve throughout is very well designed though, providing a decent challenge"
"Puzzle Stones is a wonderful addition to the coloured block genre and anyone who likes this type of game should definitely give it a try."
We're working hard on our next title and hope to share some more information with you soon, including news of the porting efforts ongoing to bring PuzzleStones to even more people around the world.
18th October - Puzzle Stones™ - what makes it different.
Hello again! We've recently uploaded some new videos to our YouTube channel to help show some of the unique features of our latest game and give some really useful tips on how to master the game on the harder difficulty levels.
In the first video Sarah explains why our unique hooks of gap-based matches and player controlled refills bring huge depth to the puzzle genre and walks the viewer through the different tactics for all our different game modes, including demonstrating how to build high value matches like an 8 in a row!
We've also uploaded a video demonstrating how customisable the multiplayer mode is. We explain all the different options you can choose from and explain how they can give you very different experiences.
It runs on virtually every Nokia touch screen Symbian phone out there, including the N8, 808, C6-01, C7, C7-Astound, E7, T7, X7, 500, 603, 700, Oro, 801T, 5228, 5230, 5230 Nuron, 5233, 5235, 5250, 5530, 5800, C5-03, C5-04, C5-05, C5-06, C6-00, N97, N97 Mini and X6.
There's a ton of modes, levels and even multiplayer and we think you'll appreciate the innovative and original gameplay that's different to any other colour matching title out there. For more information please check out our other updates below and the rest of the site for screenshots, trailer, soundtrack and more.
15th August - Puzzle Stones™ Updates:
Puzzle Stones™ is still working its way through the Nokia QA process and everything looks good so far. We thought now might be a good time to share a little sneak peak at the title, and provide some details of what players can expect. Our goal with Puzzle Stones has always been to provide a unique experience, that caters to players of all levels. We've worked hard to tweak and tune the difficulty levels so that it delivers immediate pick up and play satisfaction for everyone, but also has layers of depth waiting to be explored by those who choose to.
At its core is a set of colour matching and grid refilling mechanisms that take luck out of the equation. If the player wants to delve deeper into the game, they can shape and alter the grid of pieces - moving specific coloured stones to exactly where they want them. Making matches is easy, but making matches worth the most points, that takes practice and planning.
We've also got a host of varied modes that, while still revolving around the same matching mechanics, have very different focuses, fundamentally altering how the player approaches the grids.
Throw in the tailored, refined 100 level campaign we've got, the user customisable 2 player mode, which lets the players determine exactly what kind of game they want to play, plus a ton of extra features and we think there's a lot to keep players busy in this package.
Our core tenets for Puzzle Stones™ were both to deliver great art, and offer a game that shapes itself to the player's needs.
6th August - Puzzle Stones™ in QA:
And Puzzle Stones™ is off to Nokia for QA testing, prior to its release on the Nokia Store!
There's been a lot of time and effort put into the design of the game and we think we've nailed down a puzzle title that, while still remaining easy to pick up and play for everyone, also offers the kind of skill based gameplay and freedom from randomness and bad luck, that is present in many titles, for players that want to delve a little deeper. We can't wait to share this game with everyone, we'll let you know soon once it's available to download.
24th July - Launch Window Approaching:
Hello Everyone and welcome to the brand new Akies Games™ website. We've been working hard for a long time now on our first release - Puzzle Stones™ which is coming out for a wide range of smartphones very soon.
We'll be releasing first on Nokia Symbian phones, with BlackBerry 10 and PlayBook devices and the Nokia N9 following soon after, as we finish integrating our code for these platforms. We support virtually every Nokia Symbian touch screen-based phone that's ever been released, so it doesn't matter how old your device is - we will probably run on it. We've also put special effort in to ensure we work on the under-represented Nokia 500 because we want as many people as possible to get the chance to enjoy our games.
Please do take a look around our site, we'll be supporting more platforms as time goes on, including PCs and some retro consoles. So even if our games don't run on anything you own at the moment, please follow us on Twitter or Facebook, and we may have some titles to interest you later on.
We always strive to deliver great value for money. If you've enjoyed our games and would like to help contribute to bigger titles in the future, we gladly welcome any donations through the link below. Thank you for playing.